﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace ChouteZemUp.Game
{
	class Player : Engine.ControllerGameObject
	{
		private  int mScore;
		private bool mInvicible;
		private float mBlinkTime;

		public void Shoot()
		{

		}
	}
}
